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    Daniel D.
    Aug 29, 2021
    Edited: Aug 29, 2021

    Was this effect done in Polypop? How can I integrate this with OBS which is now my streaming tool with all my effects and plugins?

    in Questions & Answers

    Hi, whats up? I would like your opinion first if this video effect was made by Polypop. I asked Streamer but he didn't answer me so I started researching about it. Today I use OBS with many plugins and programs integrations (TouchPortal, LioranBoard, etc). I can't do without OBS as my main tool because of this, but I would like to implement an effect like this in the video. In short, viewers rescue the channel point to make this effect, and randomly its cam face is going back and forth, as if it were being played, without 3D rotation. I tried in every way to apply this in PolyPop but I wasn't able and I didn't find any tutorial about it. Could you help me with that? Thx


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    Daniel D.
    Sep 21, 2021

    @Polypop Forgive me the delay in responding.First, thank you for your attention and for being so detailed your answer.I was really excited about everything I could do with Polypop, however I found a big catch.Currently I have many integrations in my OBS, with other OBS programs and plugins.As an example, my webcam scene.It contains many filters (Spectralize, Streamelements Target Labels) and everything moves together in the overlay.I would really like to use Polypop's powers, but I see that barrier now.


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    Polypop
    Sep 01, 2021

    @Daniel D. Also - if you want to implement this in OBS - you can watch this YouTube link starting 0:40 seconds:



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    P
    Polypop
    Aug 31, 2021

    Hi @Daniel D. !

    You can achieve a similar effect with Polypop!

    You can see in the attached video how my webcam layer changes places between two locations I chose and also (in the second part of the video) randomly floats in the 3D space).



    To create the same effect as in the video:

    1. Add a 3D screen with the webcam as a texture.

    2. Place the 3D screen in a start location.

    3. Add a "Return to origin" Mod to the screen.

    4. Click on "Set" in the Return to origin mod (under Set Origin).

    5. Move your 3D screen to the second location and repeat sections 3 and

    6. Add physics mod to the 3D screen and enable "float". Create an alert (a hotkey, "on cheer" etc.)

    If you want a random location:

    7. Click the + button on the Scene Layout pannel and add a Physics Impulse.

    8. Connect your alert to the impulse socket.


    You can connect your channel points reward (after setting the reward on the Twitch website) to the impulse socket)



    1
    Rob123
    Aug 31, 2021
    Replying to

    @Polypop Can you tell me where the set button you mention is located? I cant find it...

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    Polypop
    Aug 31, 2021
    Replying to

    Hi @Rob123

    In order to see the Set button you first need to add a "Return to Origin Action" Mod.

    If you want to recreate the effect above this is what you should do:

    1. In the Scene Layout panel - select the layer of the 3D object you want the add the Mod to.

    2. In the layer's preferences (lower right), click on the + button next to the Mods.


    3. Repeat stage 2 and add a Physics Mod.

    4. In the Physics Mod enable the "float" option.




    5. Select the Return to Origin Mod a scroll down until you see the "Set Origin" line.

    net to it the is a "Set" button.

    Now the 3D object Origin is set to wherever you place it.




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